Rocket/main.cpp

122 lines
2.2 KiB
C++

#include <iostream>
#include <unistd.h>
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include "CUsbRocket.h"
using namespace std;
bool HandleMsg(int newsockfd);
CUsbRocket g_Rocket;
int main(int argc, char** argv)
{
g_Rocket.StartMovement();
bool bRunning = true;
int sockfd, newsockfd, portno;
socklen_t clilen;
struct sockaddr_in serv_addr, cli_addr;
int n;
sockfd = socket(AF_INET, SOCK_STREAM, 0);
if (sockfd < 0)
cerr << "ERROR opening socket\n";
bzero((char *) &serv_addr, sizeof(serv_addr));
portno = 8088;
serv_addr.sin_family = AF_INET;
serv_addr.sin_addr.s_addr = INADDR_ANY;
serv_addr.sin_port = htons(portno);
if (bind(sockfd, (struct sockaddr *) &serv_addr, sizeof(serv_addr)) < 0)
cerr << "ERROR on binding\n";
n = 1;
while (bRunning)
{
listen(sockfd, 5);
clilen = sizeof(cli_addr);
newsockfd = accept(sockfd, (struct sockaddr *) &cli_addr, &clilen);
if (newsockfd < 0)
cerr << "ERROR on accept\n";
else
cout << "Client connected\n";
bRunning = HandleMsg(newsockfd);
cout << "Client disconnected\n";
}
close(newsockfd);
close(sockfd);
return 0;
}
bool HandleMsg(int newsockfd)
{
bool bRunning = true;
int n = 1;
char buffer[2];
while (n > 0 && bRunning)
{
n = read(newsockfd, buffer, 1);
if (n > 0)
{
cout << buffer[0] << endl;
switch (buffer[0])
{
case 'w':
g_Rocket.SetMoveDirection(CUsbRocket::MOVE_UP);
break;
case 's':
g_Rocket.SetMoveDirection(CUsbRocket::MOVE_DOWN);
break;
case 'a':
g_Rocket.SetMoveDirection(CUsbRocket::MOVE_LEFT);
break;
case 'd':
g_Rocket.SetMoveDirection(CUsbRocket::MOVE_RIGHT);
break;
case 'q':
g_Rocket.SetMoveDirection(CUsbRocket::MOVE_STOP);
break;
case 'x':
g_Rocket.SetMoveDirection(CUsbRocket::MOVE_EXIT);
bRunning = false;
break;
case 'r':
g_Rocket.SetMoveSpeed(CUsbRocket::SPEED_FASTEST);
break;
case 'f':
g_Rocket.SetMoveSpeed(CUsbRocket::SPEED_MEDIUM);
break;
case 'v':
g_Rocket.SetMoveSpeed(CUsbRocket::SPEED_SLOW);
break;
case ' ':
g_Rocket.SetMoveDirection(CUsbRocket::MOVE_FIRE);
break;
}
}
}
return bRunning;
}